![]() You can read more about this in the link above. Evil Genius 2 (Cloud, Console, and PC) - November 30Īs usual, there are also other perks included while 17 games on the subscription service have gotten touch control for smartphones.Mortal Kombat 11 Mortal Shell MotoGP 22 My Friend Pedro My Friend Peppa Pig My. Mortal Shell (Cloud, Console, and PC) - November 23 Theres so many games, in fact, that our list of all Xbox Game Pass games.Deeeer Simulator (Cloud, Console, and PC) - November 23.Undungeon (Cloud, Console, and PC) - November 18.My Friend Pedro (Cloud, Console, and PC) - November 18 My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.Fae Tactics (Cloud, Console, and PC) - November 18.Exo One (Cloud, Console, and PC) - November 18.Next Space Rebels (Cloud, Console, and PC) - November 17.Dragon Age: Origins (Cloud) EA Play - Available Today.Dead Space (Cloud) EA Play - Available Today. ![]() Here's the full list of what's coming - and when: While there isn't the usual main draw this time, there's still a lot of quality being added. The game files indicate that AF is set to 1 and AA is set to 2 on Medium, 2 and 4 on High respectively.Microsoft has just revealed which games will be added to Xbox Game Pass during the second half of November. Tested at the custom resolution of 3840x2160. More width resulted in more horizontal FOV. Tested at the custom resolution of 5760x1080 and the native resolution of 2560x1080. ↑ Steam - My Friend Pedro - Code Yellow Update is Live - last accessed on.↑ Steam - My Friend Pedro - Version 1.02 is live! - last accessed on.Locking the game to 50fps will sync the update rates and can help, but that may also make some people even angrier." Fixing this is easiest done by changing the tickrate to 0.01666.7, but that may cause problems with existing code. ![]() ![]() This is what is causing the "stuttering" that most people are experiencing. This means that some frames will be shown twice before the camera's position is updated.
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